Round Robin Tournament Scheduling

Recent Posts

41
Requests / Re: Golf group pairings
« Last post by Ian Wakeling on April 03, 2025, 03:34:54 AM »
I think the schedule below is close to optimal.

(1 2 v  6  9)  (3 4 v 7 10)  (5 v  8)
(1 3 v  9  8)  (4 5 v 6  7)  (2 v 10)
(1 4 v  8 10)  (2 5 v 9  7)  (3 v  6)
(1 5 v 10  6)  (2 3 v 7  8)  (4 v  9)

where players 1 to 5 are group A, and players 6 to 10 are group B.  Players 1 and 7 are the two players who always play in a foursome.  Hope that helps.
42
Requests / Golf group pairings
« Last post by hoggercup on April 01, 2025, 01:40:37 PM »
I am looking for the optimum golf parings for 10 players split into 2 groups playing 4 rounds.  The rounds will be played as 2 foursomes and a twosome.  Each group will have 2 players from each team with the exception of the the twosome.  Thanks for your help!
43
Requests / Re: Beer Olympics - 5 Teams
« Last post by talkto54 on March 31, 2025, 06:13:29 PM »
THANK YOU!!!
44
Requests / Re: Beer Olympics - 5 Teams
« Last post by Ian Wakeling on March 31, 2025, 03:22:17 AM »
There really is no good solution here as you have to compromise on something.  I can offer the schedule below, where the compromise is that team 2 competes in 8 matches, while the other teams only have 7 matches each, but the schedule does have teams play each game once or twice, and all opponents once or twice.

    G1    G2    G3    G4    G5    G6
R1 (1 4) (2 3) (- -) (- -) (- -) (- -)
R2 (- -) (- -) (3 5) (1 2) (- -) (- -)
R3 (- -) (- -) (- -) (- -) (2 4) (1 5)
R4 (- -) (4 5) (- -) (- -) (1 3) (- -)
R5 (2 5) (- -) (- -) (3 4) (- -) (- -)
R6 (- -) (- -) (1 4) (- -) (- -) (2 3)
R7 (3 5) (1 2) (- -) (- -) (- -) (- -)
R8 (- -) (- -) (2 4) (1 5) (- -) (- -)
R9 (- -) (- -) (- -) (- -) (2 5) (3 4)

I thought about having 7 games, but then the best number of rounds would be 14 which is well over your limit of 10.
45
Requests / Beer Olympics - 5 Teams
« Last post by talkto54 on March 30, 2025, 04:10:55 PM »
Hi! I'm looking for a way to schedule a Beer Olympics for 5 teams. Each team must play each game and each opponent. However it's okay if teams have to play the same game or same opponent twice as long as its the same for everyone. It's also okay to have a "Bye Game."

Ideally the schedule will have 6-8 games (7 being ideal), 5 teams, and up to 10 rounds, with all of the variables being flexible except the 5 team requirement.

Any help trying to figure this out would be greatly appreciated!
46
Requests / Re: Round Robin Generator
« Last post by Ian Wakeling on March 30, 2025, 12:30:15 PM »
Here are some 6 round & 4 court schedules that may be of use for between 16 and 19 players - byes are shown inside square brackets. I am sorry that I have no way of getting balance for court or side of the net, but within a round you can consider swapping games between courts, and swapping sides of the net for a game to try to improve matters.

16 players

( 7  5 v 16  3)  (15  1 v 13  8)  (12  2 v 14  9)  ( 6  4 v 10 11)
( 1  8 v 12  9)  (11  6 v 15  2)  ( 7  3 v 13  4)  ( 5 16 v 10 14)
( 6  8 v 16 13)  ( 3  2 v 10 12)  ( 7 15 v  9  5)  ( 4 11 v  1 14)
(11  8 v  5  3)  (10  6 v  1  7)  (12 14 v 13 15)  ( 9  2 v  4 16)
(12  6 v  5  4)  ( 7  8 v  2 14)  (11  9 v 13 10)  (16  1 v 15  3)
(14  6 v  9  3)  (10  4 v  8 15)  ( 7 16 v 12 11)  ( 1 13 v  2  5)

17 players (players 1 to 11 have 6 games, the rest 5 games)

(11 16 v 13  9)  (15  8 v 12  4)  ( 3  7 v  6 14)  ( 5  1 v  2 10) [17]
( 1  4 v 11 14)  ( 8  7 v  9 10)  (15 13 v  2  6)  ( 5  3 v 17 12) [16]
( 7 13 v 12  1)  (16 14 v  5  2)  ( 8  6 v 11 17)  ( 9  4 v  3 10) [15]
( 5 13 v  4  8)  ( 1  9 v 15 17)  (12 10 v  6 16)  (11  7 v  3  2) [14]
( 6  1 v  5  9)  ( 3 11 v 10 15)  ( 4 17 v  7 16)  (14  2 v 12  8) [13]
( 1  3 v  8 16)  ( 4  2 v  6  9)  (15 11 v  7  5)  (14 10 v 17 13) [12]

18 players (players 1 to 6 have 6 games, the rest 5 games)

( 4 15 v  8  7)  (14 13 v  3  5)  (12 10 v 16  1)  (11  6 v  2  9) [17 18]
( 6  8 v 13  3)  (11  1 v  5 17)  (10  4 v  9 18)  (14  7 v 12  2) [15 16]
(16  5 v  4  2)  ( 6 12 v 18 17)  (15  8 v 10 11)  ( 7  1 v  9  3) [13 14]
( 2  3 v 15 18)  ( 6  7 v  5 10)  (16  8 v  9 17)  (14  4 v  1 13) [11 12]
( 8 18 v  1  5)  (11  4 v 12  3)  ( 7  2 v 13 17)  (16 14 v  6 15) [ 9 10]
(14  3 v 10 17)  ( 1  4 v  6  2)  (11 16 v 18 13)  (15  9 v  5 12) [ 7  8]

18 players (only player 1 has 6 games)

( 3 10 v 11 15)  ( 2  6 v  8 12)  (13  1 v  5 16)  ( 9  4 v 14  7) [17 18 19]
( 7  8 v 10 13)  ( 4 17 v  5 12)  ( 3  6 v 18  1)  (11  2 v  9 19) [14 15 16]
(17 10 v  6 14)  (16 19 v  3  4)  (18  5 v  8  9)  (15  2 v  7  1) [11 12 13]
( 5  2 v 14  3)  ( 7 16 v 12 11)  ( 6 13 v  4 15)  (17 18 v  1 19) [ 8  9 10]
( 8 11 v  1  4)  (14 15 v 19 12)  ( 9 17 v 13  3)  (10  2 v 18 16) [ 5  6  7]
( 5 19 v  7  6)  (17 15 v 16  8)  (14 18 v 11 13)  (12  9 v 10  1) [ 2  3  4]
47
Requests / Re: 20 players. Group A and B
« Last post by blascogo on March 30, 2025, 05:07:51 AM »
Hello,

I have found the answer to my question in an old post in this forum. Thanks anyway! Great forum. Great help. 
48
Requests / Re: 20 players. Group A and B
« Last post by blascogo on March 28, 2025, 02:07:01 PM »
Hello again. I need your help again. 
We are having injured players, so for the next championship only 14 players will be available. Can you design a championship where we play 3 matches every week and two players take a rest?
Thanks so much in advance. 
49
Requests / Re: Round Robin Generator
« Last post by Pickleballer on March 27, 2025, 02:39:22 PM »
The reason for 6 games is that we're limited to a 2 hour block of time.  I have up to 6 courts available based on how many players sign up.  For example, if I have 23 players, we'll use 5 courts and have 3 byes for each game.  I realize that not all players will play 6 games.  This is not a tournament.  This is for daily play in an active adult community.  The idea is to play with and against as many players as possible within the 6 games.
50
Requests / Re: Round Robin Generator
« Last post by Ian Wakeling on March 27, 2025, 04:04:32 AM »
I am not aware of any generator that will help you with this.  There is also a problem, as when there is an odd number of players, exactly 6 games per player will not be possible as some people must have more or less than 6 games.  I might be able to offer solutions for a few scenarios, but can you say a little more about the format of play, in particular is there only one court to play on? Or do you have as many as 6 courts, in which case you could have rounds where 24 people play simultaneously.